Advanced Fabrication Vessel
Builder - Builds advanced structures. Most powerful fabricator.- HP: 675
- Build cost: 2700 metal
Overview
BlueprintImperator
Orbital Battleship - Launches drones at planetary enemies. Heavily armored. Attacks land, air, sea and orbital targets.- HP: 5500
- Build cost: 14000 metal
- Maximum range: 250
- Total DPS: 455.0
Overview
Blueprint- Max speed: 9
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 20
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 200
- No underwater vision
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Build rate: 90
- Build range: 45
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 27.8
Economy
Economy
- Blueprint
- Range: 150
- Damage: 65 DPS: 65 damage every 1.00 seconds (1 shot per second)
- Yaw: 120° at 45° per second
- Pitch: 60° at 45° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 250
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 60° at 30° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage target: HitPoints
- Damage: 800
- Burn damage: 15, radius 2
- Muzzle velocity: 400.0
- Max velocity: 400.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 120
- Damage: 100 DPS: 50 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Damage: 50
- Splash: 300 damage, radius 4
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 140
- Firing standard deviation: 10
- Damage: 0 DPS: 0 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 180° at 720° per second
- Stored ammo drained after 2.5 seconds (10 shots)
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 8.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Muzzle velocity: 90
- Max velocity: 90
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1 (x3)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Weapon #4
Ammo
Target Priorities
-
T2
Advanced Mass Extractor
0:20
-
T2
Advanced Power Catalyst
0:27
-
T2
Advanced Ship Foundry
0:53
-
T2
Archer
0:10
-
T1
Armour Foundry
0:06
-
T2
Arsonist
0:08
-
T2
Catalyst
7:24
-
T1
Clot
0:00.6
-
T2
Comet
0:44
-
T2
Decimator
0:22
-
T2
Diplomat
7:24
-
T1
Flyer Foundry
0:06
-
T2
Gustav
1:46
-
T1
Hive
0:08
-
T3
Holocene
11:06
-
T2
Iron Dome
2:53
-
T1
Jackal
0:03
-
T1
Mass Extractor
0:01
-
T2
OmniSilo Storage Device
0:05
-
T2
Overseer
0:26
-
T1
Power Catalyst
0:04
-
T1
Radar
0:03
-
T2
Rampart
0:26
-
T1
Ripple
0:02
-
T1
Scarab
0:06
-
T1
Ship Foundry
0:06
-
T1
Shredder
0:02
-
T1
Sky Bridge
0:11
-
T1
Starship Projector
0:06
-
T2
Supernova
2:40
-
T1
Theodor
0:10
-
T1
Tola
0:11
-
T2
Tsunami
0:11
-
T1
Walker Foundry
0:06
Builds
Builds
-
T2
Advanced Ship Foundry
0:41
+ 0:06
Built By
-
T2
Starship Foundry
3:53
+ 0:04