![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/pa/units/orbital/l_defense_satellite/l_defense_satellite_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_defense_satellite.png)
Centurion
Orbital Turret - Rapid fire. Attacks land, air, sea and orbital targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 150
- Total DPS: 670.0
- Build locations: orbital
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/air_defense_adv/air_defense_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_air_defense_adv.png)
Flak Cannon
Advanced Anti-Air - Overhead heavy damage. Only attacks air.- HP: 2000
- Build cost: 900 metal
- Maximum range: 120
- Total DPS: 192.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 120
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 155
- No underwater vision
Recon
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 520 DPS: 2x65 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 120° per second
- Pitch: 180° at 720° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 80
- Damage: 150.0 DPS: 100 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 100
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 120
- Projectiles per fire: 4
- Damage: 192.0 DPS: 4x40 damage every 0.83 seconds (1.2 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 40
- Splash: 40 damage, radius 20
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
Weapon
Ammo
Target Priorities
Built By
-
T2
Advanced Fab Aircraft 0:16
-
T2
Advanced Fabrication Bot 0:20
-
T2
Advanced Fabrication Ship 0:11
-
T2
Advanced Fabrication Vehicle 0:15
-
T2
Colonel 0:11
-
T2
Mend 0:15