Anti-Nuke Launcher

Anti-Nuke - Builds advanced anti-nuclear missiles.

    Overview

    Blueprint
    • HP: 3500
    • Build cost: 12000 metal
    • Missile storage capacity: 3
    • Maximum range: 300
    • Total DPS: 1.5
    • Build locations: land, water surface

Akula

Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 650 metal
    • Maximum range: 130
    • Total DPS: 500

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 18
    • Acceleration: 60
    • Braking rate: 60
    • Turn rate: 140
    • Underwater

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 310

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150
    • Stealth

    • Invisibile to radar

    Economy

    • Build rate: 60
    • Fabrication metal consumption: 60 / s
    • Fabrication energy consumption: 4000 / s
    • Energy consumption per metal: 66.7

    Economy

    Weapon

    • Blueprint
    • Range: 300
    • Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
    • Targets: Air, Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Metal cost: 5000 per shot
    • Build time: 1:23
    • Damage: 1
    • Muzzle velocity: 1500.0
    • Max velocity: 1500.0
    • Turn rate: 3600
    • Collision check: target
    • Collision response: destroy
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall
      Anti Entity Targets

    Weapon

    • Blueprint
    • Range: 130
    • Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
    • Yaw: 10° at 180° per second
    • Pitch: 10° at 180° per second
    • Stored ammo drained after 1.5 seconds (3 shots)
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo recharged after 4.1 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 60.0
    • Turn rate: 120
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall