Akula

Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 650 metal
    • Maximum range: 130
    • Total DPS: 500

Typhoon

Drone Carrier - Builds and launches missile drones at enemies. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 5000
    • Build cost: 5200 metal
    • Maximum range: 250

    Physics

    • Max speed: 18
    • Acceleration: 60
    • Braking rate: 60
    • Turn rate: 140
    • Underwater

    Physics

    • Max speed: 11
    • Acceleration: 30
    • Braking rate: 80
    • Turn rate: 45

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150
    • Stealth

    • Invisibile to radar

    Recon

    • Vision radius: 250
    • Underwater vision radius: 250

    Economy

    Economy

    • Weapon metal consumption: 30 / s

    Weapon

    • Blueprint
    • Range: 130
    • Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
    • Yaw: 10° at 180° per second
    • Pitch: 10° at 180° per second
    • Stored ammo drained after 1.5 seconds (3 shots)
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo recharged after 4.1 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 60.0
    • Turn rate: 120
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon

    • Blueprint
    • Range: 250
    • Damage: 0.0 DPS: 0 damage every 0.50 seconds (2 shots per second)
    • Yaw: 0° at 180° per second
    • Pitch: 0° at 180° per second
    • Metal consumption: 30 per shot
    • Stored ammo drained after 10.0 seconds (20 shots)
    • Targets: LandHorizontal, WaterSurface, Air, Underwater, SeaFloor
    • Ammo recharged after 10.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Muzzle velocity: 110.0
    • Max velocity: 110.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall