Akula

Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 650 metal
    • Maximum range: 130
    • Total DPS: 500

Odin

Assault Titan - High splash damage for dealing with large armies. Attacks land, air, sea and seabed targets.

    Overview

    Blueprint
    • HP: 50000
    • Build cost: 30000 metal
    • Maximum range: 400
    • Total DPS: 1360.0

    Physics

    • Max speed: 18
    • Acceleration: 60
    • Braking rate: 60
    • Turn rate: 140
    • Underwater

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 25

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150
    • Stealth

    • Invisibile to radar

    Recon

    • Vision radius: 250
    • No underwater vision

    Weapon

    • Blueprint
    • Range: 130
    • Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
    • Yaw: 10° at 180° per second
    • Pitch: 10° at 180° per second
    • Stored ammo drained after 1.5 seconds (3 shots)
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo recharged after 4.1 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 60.0
    • Turn rate: 120
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon #1

    • Blueprint
    • Range: 400
    • Firing standard deviation: 0.15
    • Damage: 1120.0 DPS: 5600 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 180° at 20° per second
    • Pitch: 30° at 90° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 5600
    • Splash: 5600 damage, radius 25
    • Full damage splash radius: 10
    • Muzzle velocity: 300.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & (Land | Naval)
      • Artillery & Advanced & (Land | Naval)
      • Nuke | NukeDefense
      • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

    Weapon #2 (x2)

    • Blueprint
    • Range: 160
    • Firing standard deviation: 2
    • Damage: 120 DPS: 40 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 280° per second
    • Pitch: 60° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 40
    • Splash: 40 damage, radius 20
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 250.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
      • Air & Mobile

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 40
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact