Theodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40
- Factory cooldown: 4
- Build locations: land, water surface
Overview
BlueprintAdvanced Vehicle Factory
Advanced Manufacturing - Builds basic and advanced land vehicles.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 4
- Build locations: land
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Weapon energy consumption: 200 / s
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1500 / s
- Energy consumption per metal: 33.3
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.66666
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 60° at 20° per second
- Energy consumption: 100 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 0.5 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Damage: 20
- Splash: 20 damage, radius 12
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Fabrication Vehicle
0:45
+ 0:04
-
T1
Ant
0:03
+ 0:04
-
T1
Drifter
0:05
+ 0:04
-
T1
Fabrication Vehicle
0:04
+ 0:04
-
T1
Inferno
0:05
+ 0:04
-
T2
Leveler
0:17
+ 0:04
-
T2
Manhattan
2:57
+ 0:04
-
T2
Nyx
0:15
+ 0:04
-
T2
Sheller
0:26
+ 0:04
-
T1
Skitter
0:01
+ 0:04
-
T1
Spinner
0:03
+ 0:04
-
T2
Storm
0:16
+ 0:04
-
T1
Stryker
0:01
+ 0:04
-
T2
Vanguard
0:33
+ 0:04
-
T2
Ward
2:57
+ 0:04