![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_artillery_short/l_artillery_short_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_artillery_short.png)
Theodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/pa/units/sea/l_torpedo_launcher/l_torpedo_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_torpedo_launcher.png)
Ripple
Wave Turret - Attacks sea, seabed and undersea targets.- HP: 2000
- Build cost: 250 metal
- Maximum range: 200
- Total DPS: 150.0
- Build locations: water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Sonar radius: 200
Recon
- Weapon energy consumption: 200 / s
Economy
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.66666
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 60° at 20° per second
- Energy consumption: 100 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 0.5 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Splash: 20 damage, radius 12
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 200
- Projectiles per fire: 5
- Damage: 150.0 DPS: 5x50 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 90° at 60° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Muzzle velocity: 65.0
- Max velocity: 75.0
- Turn rate: 60
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
Built By
-
T2
Advanced Armour Fabricator 0:03
-
T2
Advanced Fabrication Flyer 0:04
-
T2
Advanced Fabrication Vessel 0:02
-
T2
Advanced Fabrication Walker 0:05
-
T1
Armour Fabricator 0:19
-
T1
Fabrication Flyer 0:25
-
T1
Fabrication Vessel 0:15
-
T1
Fabrication Walker 0:27
-
T0
Legion Class Commander 0:08
-
T2
Praetorian 0:03
-
T2
Remora 0:02