Archer
Advanced Anti-Air Turret - Fires homing rockets which deal splash damage. Only attacks air targets.- HP: 3000
- Build cost: 900 metal
- Maximum range: 140
- Total DPS: 100
- Build locations: land, water surface
Overview
BlueprintPurifier
Flame Turret - Splash damage weapon. Attacks land and sea targets.- HP: 2500
- Build cost: 225 metal
- Maximum range: 100
- Total DPS: 45
- Build locations: land
Overview
Blueprint- Vision radius: 155
- Underwater vision radius: 155
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Blueprint
- Range: 140
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 100 DPS: 4x25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 25 damage, radius 20
- Full damage splash radius: 5
- Muzzle velocity: 20
- Max velocity: 180
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 45 DPS: 15 damage every 0.33 seconds (3 shots per second)
- Yaw: 360° at 240° per second
- Pitch: 90° at 240° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: seeking
- Damage: 15
- Splash: 15 damage, radius 8
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air