![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.28.0/pa/units/land/l_air_defense/l_air_defense_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.28.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_air_defense.png)
Shredder
Anti-Air Turret - Equipped with homing tracer rounds. Only attacks air targets.- HP: 1000
- Build cost: 225 metal
- Maximum range: 150
- Total DPS: 100
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tactical_missile_launcher.png)
Catapult
Tactical Missile Launcher- Very heavy damage. Long-range. Attacks land, sea, and orbital targets.- HP: 1500
- Build cost: 1800 metal
- Maximum range: 280
- Total DPS: 350.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 155
- Underwater vision radius: 155
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Blueprint
- Range: 150
- Firing standard deviation: 5
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Splash: 0 damage, radius 3
- Burn damage: 15, radius 2
- Muzzle velocity: 155.0
- Max velocity: 250
- Turn rate: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan )
- Air & Mobile
- Blueprint
- Range: 150
- Damage: 100 DPS: 10 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 280
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 240
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
-
T2
Advanced Armour Fabricator 0:03
-
T2
Advanced Fab Aircraft 0:04
-
T2
Advanced Fabrication Bot 0:05
-
T2
Advanced Fabrication Flyer 0:03
-
T2
Advanced Fabrication Ship 0:02
-
T2
Advanced Fabrication Vehicle 0:03
-
T2
Advanced Fabrication Vessel 0:02
-
T2
Advanced Fabrication Walker 0:04
-
T1
Armour Fabricator 0:17
-
T2
Colonel 0:02
-
T1
Fabrication Aircraft 0:25
-
T1
Fabrication Bot 0:28
-
T1
Fabrication Flyer 0:22
-
T1
Fabrication Ship 0:16
-
T1
Fabrication Vehicle 0:20
-
T1
Fabrication Vessel 0:14
-
T1
Fabrication Walker 0:25
-
T0
Imperial Class Commander 0:07
-
T0
Legion Class Commander 0:07
-
T2
Mend 0:03
-
T2
Praetorian 0:02
-
T0
Quadruped Class Commander 0:07
-
T0
Raptor Class Commander 0:07
-
T2
Remora 0:02
-
T0
Tank Class Commander 0:07