Narwhal

Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.

    Overview

    Blueprint
    • HP: 750
    • Build cost: 450 metal
    • Maximum range: 150
    • Total DPS: 150.0

Narwhal

Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.

    Overview

    Blueprint
    • HP: 750
    • Build cost: 450 metal
    • Maximum range: 150
    • Total DPS: 150.0

    Physics

    • Max speed: 12
    • Acceleration: 30
    • Braking rate: 90
    • Turn rate: 60

    Physics

    • Max speed: 12
    • Acceleration: 30
    • Braking rate: 90
    • Turn rate: 60

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Weapon #1

    • Blueprint
    • Range: 150
    • Damage: 75.0 DPS: 50 damage every 0.67 seconds (1.5 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 30° at 45° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 50
    • Burn damage: 15, radius 2
    • Muzzle velocity: 170.0
    • Max velocity: 170.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    • Blueprint
    • Range: 150
    • Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 89° at 180° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 20 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Weapon #1

    • Blueprint
    • Range: 150
    • Damage: 75.0 DPS: 50 damage every 0.67 seconds (1.5 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 30° at 45° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 50
    • Burn damage: 15, radius 2
    • Muzzle velocity: 170.0
    • Max velocity: 170.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    • Blueprint
    • Range: 150
    • Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 89° at 180° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 20 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile