Drifter

Hover Tank - Fast. Can cross water and lava. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 250
    • Build cost: 225 metal
    • Maximum range: 110
    • Total DPS: 48.0

Squall

Missile and Torpedo Drone - Fast, fragile, attacks land, sea and air.

    Overview

    Blueprint
    • HP: 40
    • Build cost: 90 metal
    • Maximum range: 100
    • Total DPS: 100.0

    Physics

    • Max speed: 14
    • Acceleration: 140
    • Braking rate: 140
    • Turn rate: 90
    • Hovers over land, lava and water

    Physics

    • Max speed: 80
    • Acceleration: 80
    • Braking rate: 30
    • Turn rate: 240

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Weapon

    • Blueprint
    • Range: 110
    • Damage: 48.0 DPS: 120 damage every 2.50 seconds (0.4 shots per second)
    • Yaw: 180° at 60° per second
    • Pitch: 120° at 60° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 120
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #1

    • Blueprint
    • Range: 100
    • Damage: 60.0 DPS: 75 damage every 1.25 seconds (0.8 shots per second)
    • Yaw: 90° at 360° per second
    • Pitch: 360° at 360° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Layer Ammo
      Air
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 75
    • Muzzle velocity: 50.0
    • Max velocity: 50.0
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon #2

    • Blueprint
    • Range: 100
    • Damage: 40.0 DPS: 50 damage every 1.25 seconds (0.8 shots per second)
    • Yaw: 180° at 1000° per second
    • Pitch: 180° at 1000° per second
    • Targets: WaterSurface, LandHorizontal, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 50
    • Splash: 20 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Air
      • Mobile
      • Structure - Wall
      • Wall

    Built By