Anchor

Defense Satellite - Heavy orbital offensive and defensive platform with basic laser.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 1500 metal
    • Maximum range: 150
    • Total DPS: 410.0
    • Build locations: orbital

Vanguard

Heavy Tank - Advanced short range, heavily armored vehicle with mobile radar.

    Overview

    Blueprint
    • HP: 5000
    • Build cost: 1500 metal
    • Maximum range: 50
    • Total DPS: 1000

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 180

    Recon

    • Vision radius: 120
    • No underwater vision
    • Orbital vision radius: 600
    • Visibility

    • Always visible

    Recon

    • Vision radius: 100
    • No underwater vision
    • Radar radius: 260

    Economy

    Economy

    • Base energy consumption: 150 / s

    Weapon #1

    • Blueprint
    • Range: 80
    • Damage: 150.0 DPS: 100 damage every 0.67 seconds (1.5 shots per second)
    • Yaw: 180° at 30° per second
    • Pitch: 180° at 30° per second
    • Targets: Air, LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 100
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall

    Weapon #2 (x2)

    • Blueprint
    • Range: 150
    • Damage: 130.0 DPS: 65 damage every 0.50 seconds (2 shots per second)
    • Yaw: 100° at 720° per second
    • Pitch: 180° at 720° per second
    • Targets: Orbital
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 65
    • Muzzle velocity: 500.0
    • Max velocity: 500.0
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall

    Weapon

    • Blueprint
    • Range: 50
    • Damage: 1000 DPS: 1000 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 45° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 1000
    • Splash: 1000 damage, radius 10
    • Full damage splash radius: 1
    • Burn damage: 200, radius 15
    • Muzzle velocity: 100.0
    • Max velocity: 100.0
    • Turn rate: 180
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air