Bluehawk
Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.- HP: 800
- Build cost: 700 metal
- Maximum range: 200
- Total DPS: 340.0
Overview
BlueprintAdvanced Fabrication Bot
Advanced Fabricator - Build basic and advanced structures.- HP: 150
- Build cost: 1800 metal
Overview
Blueprint- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Max speed: 16
- Acceleration: 160
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 45
- Build range: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1800 / s
- Energy consumption per metal: 40.0
Economy
- Blueprint
- Range: 180
- Damage: 90.0 DPS: 300 damage every 3.33 seconds (0.3 shots per second)
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 300
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Commander
- Mobile - Air
- Structure - Wall
- Wall
- Blueprint
- Range: 200
- Damage: 150.0 DPS: 750 damage every 5.00 seconds (0.2 shots per second)
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 750
- Burn damage: 15, radius 2
- Muzzle velocity: 160.0
- Max velocity: 160.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital & Heavy
- Orbital & LaserPlatform
- Orbital & Mobile
- Orbital
- Blueprint
- Range: 160
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Anti Entity Targets
Builds
-
T2
Advanced Bot Factory
1:46
-
T2
Advanced Energy Plant
0:44
-
T2
Advanced Laser Defense Tower
0:20
-
T2
Advanced Metal Extractor
0:40
-
T2
Advanced Radar
0:53
-
T2
Advanced Torpedo Launcher
0:22
-
T1
Air Factory
0:13
-
T2
Anti-Nuke Launcher
4:26
-
T3
Atlas
11:06
-
T1
Bot Factory
0:13
-
T2
Catalyst
14:48
-
T2
Catapult
0:44
-
T1
Energy Plant
0:08
-
T1
Energy Storage
0:10
-
T2
Flak Cannon
0:20
-
T1
Galata Turret
0:05
-
T2
Halley
14:48
-
T2
Holkins
3:42
-
T1
Laser Defense Tower
0:07
-
T1
Lob
0:26
-
T1
Metal Extractor
0:03
-
T1
Metal Storage
0:10
-
T1
Naval Factory
0:13
-
T2
Nuclear Missile Launcher
5:20
-
T1
Orbital Launcher
0:13
-
T1
Pelter
0:20
-
T1
Radar
0:04
-
T2
Radar Jamming Station
0:44
-
T3
Ragnarok
22:13
-
T1
Single Laser Defense Tower
0:05
-
T1
Teleporter
0:22
-
T1
Torpedo Launcher
0:07
-
T1
Umbrella
0:20
-
T2
Unit Cannon
2:04
-
T1
Vehicle Factory
0:13
-
T1
Wall
0:01
Builds
-
T2
Advanced Bot Factory
0:15
+ 0:03
Built By
-
T2
Advanced Bot Factory
0:40
+ 0:03
-
T2
Unit Cannon
0:40
+ 0:02
+ 0:02