Grenadier

Fire Support - Medium range. Can fire over walls. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 80
    • Build cost: 100 metal
    • Maximum range: 140
    • Total DPS: 60.0

Miniman

Siege Walker - Long range. Launches timed sticky plasma mines. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 125
    • Build cost: 1000 metal
    • Maximum range: 220

    Physics

    • Max speed: 12
    • Acceleration: 100
    • Braking rate: -1
    • Turn rate: 720

    Physics

    • Max speed: 10
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 75

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 100
    • No underwater vision

    Weapon (x2)

    • Blueprint
    • Range: 140
    • Damage: 30.0 DPS: 60 damage every 2.00 seconds (0.5 shots per second)
    • Yaw: 135° at 120° per second
    • Pitch: 90° at 360° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 60
    • Burn damage: 15, radius 2
    • Muzzle velocity: 80.0
    • Max velocity: 90.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure & SurfaceDefense
      • Structure & Defense
      • Commander
      • Mobile - Air
      • Structure - Wall
      • Wall

    Weapon

    • Blueprint
    • Range: 220
    • Projectiles per fire: 3
    • Firing standard deviation: 2
    • Damage: 0 DPS: 3x0 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 45° per second
    • Pitch: 90° at 360° per second
    • Stored ammo drained after 2.0 seconds (2 shots)
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo recharged after 7.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Burn damage: 15, radius 2
    • Muzzle velocity: 50
    • Max velocity: 100
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure & SurfaceDefense
      • Structure & Defense
      • Mobile - Air
      • Structure - Wall
      • Wall