Hornet

Tactical Bomber - Long range. High damage tactical missiles. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 3200 metal
    • Maximum range: 190
    • Total DPS: 400.0

Marauder

Raider - Fast. Can see far away. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 50
    • Build cost: 240 metal
    • Maximum range: 60
    • Total DPS: 32

    Physics

    • Max speed: 30
    • Acceleration: 40
    • Braking rate: 40
    • Turn rate: 135

    Physics

    • Max speed: 100
    • Acceleration: 130
    • Braking rate: 130
    • Turn rate: 140

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 250
    • Underwater vision radius: 250

    Weapon

    • Blueprint
    • Range: 190
    • Damage: 400.0 DPS: 1000 damage every 2.50 seconds (0.4 shots per second)
    • Yaw: 120° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 1000
    • Burn damage: 15, radius 2
    • Muzzle velocity: 20.0
    • Max velocity: 160
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense & ( Land | Naval )
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense

    Weapon

    • Blueprint
    • Range: 60
    • Damage: 32 DPS: 16 damage every 0.50 seconds (2 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 90° at 720° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 16
    • Full damage splash radius: 1
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air