Hornet
Tactical Bomber - Long range. High damage tactical missiles. Attacks land and sea targets.- HP: 200
- Build cost: 1500 metal
- Maximum range: 180
- Total DPS: 250.0
Overview
BlueprintGuardian
Combat Builder - Builds mines, radar and teleporters. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 200
- Build cost: 350 metal
Overview
Blueprint- Max speed: 40
- Acceleration: 40
- Braking rate: 40
- Turn rate: 135
Physics
- Max speed: 10
- Acceleration: 180
- Braking rate: 180
- Turn rate: 360
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
- Radar radius: 100
Recon
Economy
- Build rate: 45
- Build range: 60
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Blueprint
- Range: 180
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 30° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 20.0
- Max velocity: 80.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & ( Land | Naval )
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
Builds
- T1 Radar 0:07
- T1 Sky Bridge 0:17
- T1 Spoiler 0:00.4
Builds
- T2 Advanced Air Factory 0:33 + 0:02
Built By
- T2 Advanced Armour Foundry 0:07 + 0:04
- T1 Armour Foundry 0:20 + 0:04
- T2 Starcannon 0:07 + 0:04