Barracuda

Submarine - High damage. Cannot be targeted by cannons. Attacks sea and undersea targets.

    Overview

    Blueprint
    • HP: 550
    • Build cost: 500 metal
    • Maximum range: 150
    • Total DPS: 150.0

Talos

Frigate - High damage precision laser strikes. Only attacks air targets.

    Overview

    Blueprint
    • HP: 650
    • Build cost: 550 metal
    • Maximum range: 180
    • Total DPS: 120

    Physics

    • Max speed: 14
    • Acceleration: 40
    • Braking rate: 140
    • Turn rate: 60
    • Underwater

    Physics

    • Max speed: 9
    • Acceleration: 30
    • Braking rate: 90
    • Turn rate: 60

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Weapon

    • Blueprint
    • Range: 150
    • Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 2° at 180° per second
    • Pitch: 2° at 180° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 50.0
    • Turn rate: 120
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon (x3)

    • Blueprint
    • Range: 180
    • Projectiles per fire: 2
    • Damage: 40 DPS: 2x20 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 20
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
      • Air & Mobile