Slammer

Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.

    Overview

    Blueprint
    • HP: 400
    • Build cost: 500 metal
    • Maximum range: 160
    • Total DPS: 462.5

Icarus

Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.

    Overview

    Blueprint
    • HP: 40
    • Build cost: 125 metal
    • Maximum range: 70
    • Total DPS: 25.0

    Physics

    • Max speed: 14
    • Acceleration: 140
    • Braking rate: -1
    • Turn rate: 720
    • Amphibious

    Physics

    • Max speed: 30
    • Acceleration: 30
    • Braking rate: 20
    • Turn rate: 90

    Recon

    • Vision radius: 85
    • Underwater vision radius: 85

    Recon

    • Vision radius: 50
    • Underwater vision radius: 50

    Economy

    Economy

    • Energy production: 175 / s
    • Weapon energy consumption: 100 / s

    Weapon #1

    • Blueprint
    • Range: 110
    • Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 100
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall

    Weapon #2

    • Blueprint
    • Range: 160
    • Damage: 62.5 DPS: 250 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 50.0
    • Turn rate: 120
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon

    • Blueprint
    • Range: 70
    • Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 180° per second
    • Pitch: 180° at 720° per second
    • Energy consumption: 300 per shot
    • Stored ammo drained after 7.0 seconds (7 shots)
    • Targets: Air, AnyHorizontalGroundOrWaterSurface
    • Ammo recharged after 15.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 25
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • AirDefense | ( Land & Mobile ) | ( Naval & Mobile )
      • Air
      • Fabber | EnergyProduction | MetalProduction
      • Land & Naval