Pelter

Artillery - Medium range for siege and area denial. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 1000
    • Build cost: 900 metal
    • Maximum range: 260
    • Total DPS: 60.0
    • Build locations: land, water surface

Anchor

Defense Satellite - Heavy orbital offensive and defensive platform with basic laser.

    Overview

    Blueprint
    • HP: 3000
    • Build cost: 2200 metal
    • Maximum range: 150
    • Total DPS: 455.0
    • Build locations: orbital

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 120
    • No underwater vision
    • Orbital vision radius: 600

    Economy

    • Weapon energy consumption: 200 / s

    Economy

    Weapon

    • Blueprint
    • Range: 260
    • Firing standard deviation: 0.25
    • Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 180° at 15° per second
    • Pitch: 89.9° at 15° per second
    • Energy consumption: 1000 per shot
    • Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
    • Ammo recharged after 5.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 300
    • Splash: 300 damage, radius 12
    • Full damage splash radius: 2
    • Muzzle velocity: 150.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon #1

    • Blueprint
    • Range: 100
    • Damage: 130 DPS: 65 damage every 0.50 seconds (2 shots per second)
    • Yaw: 180° at 30° per second
    • Pitch: 180° at 30° per second
    • Targets: Air, LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 65
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall

    Weapon #2 (x2)

    • Blueprint
    • Range: 150
    • Damage: 162.5 DPS: 65 damage every 0.40 seconds (2.5 shots per second)
    • Yaw: 100° at 720° per second
    • Pitch: 180° at 720° per second
    • Targets: Orbital
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 65
    • Muzzle velocity: 500.0
    • Max velocity: 500.0
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall