Flak Cannon

Advanced Anti-Air - Overhead heavy damage. Only attacks air.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 900 metal
    • Maximum range: 120
    • Total DPS: 192.0
    • Build locations: land, water surface

Nova

Flying Bomb - Self-destructs to deal very heavy damage over an area over time. Attacks air targets only.

    Overview

    Blueprint
    • HP: 180
    • Build cost: 180 metal
    • Maximum range: 160

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 95
    • Acceleration: 180
    • Braking rate: 120
    • Turn rate: 1080

    Recon

    • Vision radius: 155
    • No underwater vision

    Recon

    • Vision radius: 150
    • No underwater vision

    Weapon

    • Blueprint
    • Range: 120
    • Projectiles per fire: 4
    • Damage: 192.0 DPS: 4x40 damage every 0.83 seconds (1.2 shots per second)
    • Yaw: 360° at 3600° per second
    • Pitch: 89° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 40
    • Splash: 40 damage, radius 20
    • Full damage splash radius: 5
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
      • Mobile & Air

    Self Destruct

    • Blueprint
    • Range: 10
    • Yaw: 360° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 10.0
    • Max velocity: 10.0
    • Turn rate: 30.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Self Destruct

    • Blueprint
    • Range: 10
    • Yaw: 360° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 10.0
    • Max velocity: 10.0
    • Turn rate: 30.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Weapon #3

    • Blueprint
    • Range: 160
    • Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
    • Yaw: 360° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Full damage splash radius: 1
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile