Galata Turret

Anti-Air Defense - Equipped with homing missiles. Only attacks air.

    Overview

    Blueprint
    • HP: 1000
    • Build cost: 225 metal
    • Maximum range: 150
    • Total DPS: 100.0
    • Factory cooldown: 2.0
    • Rolloff delay: 2.0
    • Build locations: land, water surface

Unit Cannon

Interplanetary Transport - Builds and launches up to 12 units at once anywhere in the system.

    Overview

    Blueprint
    • HP: 18000
    • Build cost: 5600 metal
    • Unit storage capacity: 16
    • Maximum range: 5000
    • Factory cooldown: 2.0
    • Rolloff delay: 2.0
    • Build locations: land, water surface

    Recon

    • Vision radius: 155
    • No underwater vision

    Recon

    • Vision radius: 100
    • Underwater vision radius: 120

    Economy

    Economy

    • Build rate: 45
    • Fabrication metal consumption: 45 / s
    • Fabrication energy consumption: 2250 / s
    • Energy consumption per metal: 50.0

    Weapon

    • Blueprint
    • Range: 150
    • Damage: 100.0 DPS: 25 damage every 0.25 seconds (4 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 89° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 10 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
      • Mobile & Air

    Weapon

    • Blueprint
    • Range: 5000
    • Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 30° per second
    • Pitch: 180° at 15° per second
    • Targets: LandHorizontal
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Interplanetary type: System
    • Metal cost: 1 per shot
    • Build time: 0:00.0
    • Muzzle velocity: 250.0
    • Max velocity: 250.0
    • Turn rate: 90
    • Collision check: ground
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Builds