Theodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40
- Build locations: land, water surface
Overview
BlueprintSkitter
Scout - Fast. Can see far away and detects mines. Does not attack.- HP: 10
- Build cost: 75 metal
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 25
- Acceleration: 250
- Braking rate: 250
- Turn rate: 360
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Mine vision radius: 200
Recon
- Weapon energy consumption: 200 / s
Economy
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.66666
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 60° at 20° per second
- Energy consumption: 100 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 0.5 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Splash: 20 damage, radius 12
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Built By
- T2 Advanced Vehicle Factory 0:01 + 0:04
- T1 Vehicle Factory 0:05 + 0:04