Hive
Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.- HP: 1000
- Build cost: 750 metal
- Maximum range: 180
- Build locations: land, water surface
Overview
BlueprintDeathmark
Siege Tank - Long range. Attacks land, sea and seabed.- HP: 250
- Build cost: 1200 metal
- Maximum range: 260
- Total DPS: 142.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 8
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 100
- No underwater vision
Recon
- Weapon energy consumption: 800 / s
Economy
Economy
- Blueprint
- Range: 180
- Damage: 0 DPS: 0 damage every 0.50 seconds (2 shots per second)
- Yaw: 0° at 3600° per second
- Pitch: 0° at 3600° per second
- Energy consumption: 1400 per shot
- Stored ammo drained after 1.0 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface, Seafloor
- Ammo recharged after 14.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 20.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon (x4)
Ammo
Target Priorities
- Blueprint
- Range: 260
- Damage: 142.0 DPS: 1000 damage every 7.04 seconds (0.14 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 80° at 60° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 1000
- Splash: 1000 damage, radius 1
- Burn damage: 15, radius 2
- Muzzle velocity: 200
- Max velocity: 500
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Built By
- T2 Advanced Armour Foundry 0:24 + 0:04