Miniman
Siege Walker - Long range. Launches timed sticky plasma mines. Attacks land, sea and seabed targets.- HP: 125
- Build cost: 1000 metal
- Maximum range: 220
Overview
BlueprintScorpion
Assault Tank - Heavily armored. Splash damage. Attacks land, sea and seabed targets.- HP: 1650
- Build cost: 800 metal
- Maximum range: 140
- Total DPS: 200.0
Overview
Blueprint- Max speed: 10
- Acceleration: 120
- Braking rate: -1
- Turn rate: 75
Physics
- Max speed: 8
- Acceleration: 100
- Braking rate: 100
- Turn rate: 55
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 220
- Projectiles per fire: 3
- Firing standard deviation: 2
- Damage: 0 DPS: 3x0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 45° per second
- Pitch: 90° at 360° per second
- Stored ammo drained after 2.0 seconds (2 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface
- Ammo recharged after 7.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Burn damage: 15, radius 2
- Muzzle velocity: 50
- Max velocity: 100
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Mobile - Air
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 140
- Damage: 200.0 DPS: 500 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 40° at 60° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 500
- Splash: 150 damage, radius 15
- Full damage splash radius: 4
- Burn damage: 15, radius 2
- Muzzle velocity: 110
- Max velocity: 150
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- T2 Advanced Walker Foundry 0:20 + 0:03
Built By
- T2 Advanced Armour Foundry 0:16 + 0:04
- T2 Starcannon 0:17 + 0:04