![](https://cdn.palobby.com/pa_ex1/units/sea/torpedo_launcher/torpedo_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_torpedo_launcher.png)
Torpedo Launcher
Torpedo Launcher - Basic anti-ship defense.- HP: 2000
- Build cost: 350 metal
- Maximum range: 200
- Total DPS: 150.0
- Factory cooldown: 3.0
- Rolloff delay: 3.0
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/unit_cannon/unit_cannon_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_unit_cannon.png)
Unit Cannon
Interplanetary Transport - Builds and launches up to 12 units at once anywhere in the system.- HP: 18000
- Build cost: 14400 metal
- Unit storage capacity: 12
- Maximum range: 5000
- Factory cooldown: 3.0
- Rolloff delay: 3.0
- Build locations: land
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Sonar radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 120
Recon
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 3050 / s
- Energy consumption per metal: 50.8
Economy
- Blueprint
- Range: 200
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 70.0
- Max velocity: 50.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 50.0
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Layer Ammo
WaterSurface
LandHorizontal
Target Priorities
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Fabrication Bot 0:35 + 0:03 + 0:03
-
T2
Advanced Fabrication Vehicle 0:35 + 0:03 + 0:03
-
T1
Ant 0:02 + 0:03 + 0:03
-
T1
Boom 0:00.8 + 0:03 + 0:03
-
T1
Dox 0:00.8 + 0:03 + 0:03
-
T1
Fabrication Bot 0:03 + 0:03 + 0:03
-
T1
Fabrication Vehicle 0:03 + 0:03 + 0:03
-
T1
Grenadier 0:01 + 0:03 + 0:03
-
T2
Mend 0:41 + 0:03 + 0:03
-
T2
Slammer 0:10 + 0:03 + 0:03
-
T1
Spinner 0:02 + 0:03 + 0:03
-
T1
Stitch 0:04 + 0:03 + 0:03
Builds
-
T2
Advanced Fab Aircraft 0:06
-
T2
Advanced Fabrication Bot 0:07
-
T2
Advanced Fabrication Ship 0:04
-
T2
Advanced Fabrication Vehicle 0:05
-
T2
Colonel 0:04
-
T1
Fabrication Aircraft 0:38
-
T1
Fabrication Bot 0:43
-
T1
Fabrication Ship 0:25
-
T1
Fabrication Vehicle 0:31
-
T0
Imperial Class Commander 0:11
-
T2
Mend 0:05
-
T0
Quadruped Class Commander 0:11
-
T0
Raptor Class Commander 0:11
-
T0
Tank Class Commander 0:11