Catfish
Corvette - Fast. Cheap. Attacks land, sea, seabed and undersea targets.- HP: 255
- Build cost: 200 metal
- Maximum range: 120
- Total DPS: 105.0
- Rolloff delay: 4.0
Overview
BlueprintStarcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 2000
- Build cost: 2600 metal
- Unit storage capacity: 9
- Maximum range: 600
- Rolloff delay: 4.0
- Build locations: orbital
Overview
Blueprint- Max speed: 18
- Acceleration: 40
- Braking rate: -1
- Turn rate: 150
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Sonar radius: 250
Recon
- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 100
- Damage: 30.0 DPS: 20 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 130° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Damage: 20
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 120
- Damage: 75.0 DPS: 250 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 250
- Muzzle velocity: 10.0
- Max velocity: 50.0
- Turn rate: 10
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 600
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Damage target: HitPoints
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Armour Fabricator
0:50
+ 0:04
-
T2
Advanced Fabrication Walker
0:44
+ 0:04
-
T1
Armour Fabricator
0:04
+ 0:04
-
T1
Corsair
0:06
+ 0:04
-
T2
Enforcer
0:10
+ 0:04
-
T1
Fabrication Walker
0:03
+ 0:04
-
T1
Guardian
0:07
+ 0:04
-
T1
Investigator
0:03
+ 0:04
-
T1
Lancer
0:03
+ 0:04
-
T2
Orbweaver
0:16
+ 0:04
-
T1
Patriot
0:02
+ 0:04
-
T1
Peacekeeper
0:01
+ 0:04
-
T2
Praetorian
2:35
+ 0:04
-
T2
Scorpion
0:20
+ 0:04
-
T1
Shank
0:06
+ 0:04
-
T1
Stoke
0:04
+ 0:04
Builds
-
T2
Advanced Ship Foundry
0:03
+ 0:06
-
T1
Ship Foundry
0:10
+ 0:03