Black Knight
Orbital Laser - High splash damage. Attacks land, air, sea and seabed targets.- HP: 900
- Build cost: 5000 metal
- Maximum range: 40
- Total DPS: 300.0
- Rolloff delay: 4.0
Overview
BlueprintStarcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 3000
- Build cost: 2600 metal
- Unit storage capacity: 14
- Maximum range: 600
- Rolloff delay: 4.0
- Build locations: orbital
Overview
Blueprint- Max speed: 20
- Acceleration: 20
- Braking rate: 20
- Turn rate: 90
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 100
Recon
- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Weapon energy consumption: 4000 / s
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 40
- Damage: 300.0 DPS: 3000 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 3000
- Splash: 3000 damage, radius 65
- Full damage splash radius: 5
- Burn damage: 200, radius 65
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
- Blueprint
- Range: 40
- Projectiles per fire: 27
- Damage: 0.0 DPS: 27x0 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 600
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Armour Fabricator 0:50 + 0:04
- T2 Advanced Fabrication Walker 0:44 + 0:04
- T1 Armour Fabricator 0:04 + 0:04
- T1 Corsair 0:06 + 0:04
- T1 Fabrication Walker 0:03 + 0:04
- T1 Guardian 0:07 + 0:04
- T1 Investigator 0:03 + 0:04
- T1 Lancer 0:03 + 0:04
- T2 Orbweaver 0:16 + 0:04
- T1 Patriot 0:02 + 0:04
- T1 Peacekeeper 0:01 + 0:04
- T2 Praetorian 2:35 + 0:04
- T2 Scorpion 0:17 + 0:04
- T1 Shank 0:06 + 0:04
- T1 Stoke 0:04 + 0:04
Builds
- T2 Starship Foundry 1:23 + 0:04