Anchor
Defense Satellite - Heavy orbital offensive and defensive platform with basic laser.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 150
- Total DPS: 410.0
- Rolloff delay: 4.0
- Build locations: orbital
Overview
BlueprintStarcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 2000
- Build cost: 2600 metal
- Unit storage capacity: 9
- Maximum range: 600
- Rolloff delay: 4.0
- Build locations: orbital
Overview
Blueprint- Vision radius: 120
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 80
- Damage: 150.0 DPS: 100 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 30° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Damage: 100
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Damage: 130.0 DPS: 65 damage every 0.50 seconds (2 shots per second)
- Yaw: 100° at 720° per second
- Pitch: 180° at 720° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- Blueprint
- Range: 600
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Damage target: HitPoints
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
-
T2
Advanced Armour Fabricator
0:50
+ 0:04
-
T2
Advanced Fabrication Walker
0:44
+ 0:04
-
T1
Armour Fabricator
0:04
+ 0:04
-
T1
Corsair
0:06
+ 0:04
-
T2
Enforcer
0:10
+ 0:04
-
T1
Fabrication Walker
0:03
+ 0:04
-
T1
Guardian
0:07
+ 0:04
-
T1
Investigator
0:03
+ 0:04
-
T1
Lancer
0:03
+ 0:04
-
T2
Orbweaver
0:16
+ 0:04
-
T1
Patriot
0:02
+ 0:04
-
T1
Peacekeeper
0:01
+ 0:04
-
T2
Praetorian
2:35
+ 0:04
-
T2
Scorpion
0:20
+ 0:04
-
T1
Shank
0:06
+ 0:04
-
T1
Stoke
0:04
+ 0:04