![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_fabrication_ship_adv/l_fabrication_ship_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_ship_adv.png)
Advanced Fabrication Vessel
Builder - Builds advanced structures. Most powerful fabricator.- HP: 675
- Build cost: 2700 metal
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/titan_vehicle/titan_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_vehicle.png)
Ares
Rolling Fortress - Near invincible. Long range. Heavy damage. Hover. Attacks land and sea targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1380.0
Overview
Blueprint- Max speed: 9
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 30
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 250
- No underwater vision
Recon
- Build rate: 90
- Build range: 45
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 27.8
Economy
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 4
- Firing standard deviation: 0.25
- Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 20° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 15
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Blueprint
- Range: 220
- Projectiles per fire: 2
- Firing standard deviation: 0.25
- Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 80° at 90° per second
- Pitch: 15° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Splash: 100 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2 (x3)
Ammo
Target Priorities
-
T2
Advanced Mass Extractor 0:20
-
T2
Advanced Power Catalyst 0:27
-
T2
Advanced Ship Foundry 0:53
-
T2
Archer 0:10
-
T1
Armour Foundry 0:06
-
T2
Arsonist 0:08
-
T2
Catalyst 7:24
-
T1
Clot 0:00.6
-
T2
Comet 0:44
-
T2
Decimator 0:22
-
T2
Diplomat 7:24
-
T1
Flyer Foundry 0:06
-
T2
Gustav 1:46
-
T1
Hive 0:08
-
T3
Holocene 11:06
-
T2
Iron Dome 2:53
-
T1
Jackal 0:03
-
T1
Mass Extractor 0:01
-
T2
OmniSilo Storage Device 0:05
-
T2
Overseer 0:26
-
T1
Power Catalyst 0:04
-
T1
Radar 0:03
-
T2
Rampart 0:26
-
T1
Ripple 0:02
-
T1
Scarab 0:06
-
T1
Ship Foundry 0:06
-
T1
Shredder 0:02
-
T1
Sky Bridge 0:08
-
T1
Starship Projector 0:06
-
T2
Supernova 2:40
-
T1
Theodor 0:10
-
T1
Tola 0:11
-
T2
Tsunami 0:11
-
T1
Walker Foundry 0:06
Builds
Builds
-
T2
Advanced Ship Foundry 0:41 + 0:06