![](https://cdn.palobby.com/pa_ex1/units/sea/fabrication_barge/fabrication_barge_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_barge.png)
Barnacle
Support Barge - Repairs damaged ships and auto reclaims wreckage. Builds and detects mines. Cannot help build units. Water hover.- HP: 500
- Build cost: 550 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/orbital/l_titan_orbital/l_titan_orbital_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_titan_orbital.png)
Tyr
Orbital Mega-Laser - Purifies planetary surfaces of both enemies and allies. Attacks any targets except orbital.- HP: 21000
- Build cost: 40000 metal
- Maximum range: 150
- Total DPS: 1200
Overview
Blueprint- Max speed: 14
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
- Hovers over water and shallows
Physics
- Max speed: 15
- Acceleration: 7.5
- Braking rate: 7.5
- Turn rate: 25
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Build rate: 45
- Build range: 65
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 8.9
- Auto Repair
- Auto Reclaim
Economy
Economy
- Blueprint
- Range: 150
- Damage: 1200 DPS: 300 damage every 0.25 seconds (4 shots per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 300
- Splash: 300 damage, radius 160
- Full damage splash radius: 20
- Burn damage: 200, radius 137
- Max velocity: 65
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Splash: 0 damage, radius 160
- Muzzle velocity: 400
- Max velocity: 400
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T0
Mine 0:00.4
-
T1
Teleporter 0:17
Builds
Builds
-
T2
Advanced Naval Factory 0:09 + 0:06
-
T1
Naval Factory 0:27 + 0:03
Built By
-
T1
Fabrication Starship 14:48