![](https://cdn.palobby.com/pa/units/land/assault_bot/assault_bot_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot.png)
Dox
Basic Infantry - Fast, adaptable, expendable. Amphibious. Attacks surface targets when on land.- HP: 40
- Build cost: 45 metal
- Maximum range: 75
- Total DPS: 20.0
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/air/titan_air/titan_air_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_air.png)
Zeus
Lightning Titan - Heavy damage over a wide area. Attacks any targets except orbital.- HP: 10000
- Build cost: 30000 metal
- Maximum range: 100
- Total DPS: 750.0
Overview
Blueprint- Max speed: 20
- Acceleration: 50
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 50
Physics
- Vision radius: 105
- Underwater vision radius: 105
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
Economy
- Weapon energy consumption: 5000 / s
Economy
- Blueprint
- Range: 75
- Projectiles per fire: 2
- Damage: 20.0 DPS: 2x10 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 10
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Layer Ammo
AnyLand
Target Priorities
- Blueprint
- Range: 100
- Damage: 750.0 DPS: 1500 damage every 2.00 seconds (0.5 shots per second)
- Energy consumption: 10000 per shot
- Targets: LandHorizontal, WaterSurface, Air, SeaFloor, Underwater
- Ammo recharged after 2.0 seconds
- Blueprint
- Type: Beam
- Damage: 1500
- Splash: 500 damage, radius 40
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense | ( Air & Fighter)
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
-
T2
Advanced Bot Factory 0:01.0 + 0:03
-
T1
Bot Factory 0:03 + 0:03
-
T2
Unit Cannon 0:01.0 + 0:02 + 0:02