![](https://cdn.palobby.com/pa/units/land/land_scout/land_scout_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_land_scout.png)
Skitter
Scout - Fast. Can see far away and detects mines. Does not attack.- HP: 10
- Build cost: 75 metal
- Maximum range: 110
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/fabrication_bot_combat/fabrication_bot_combat_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_bot_combat.png)
Stitch
Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.- HP: 50
- Build cost: 250 metal
Overview
Blueprint- Max speed: 25
- Acceleration: 250
- Braking rate: 250
- Turn rate: 360
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Mine vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
Economy
- Build rate: 30
- Build range: 60
- Fabrication metal consumption: 30 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Blueprint
- Range: 110
- Damage: 0.0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Layer Ammo
AnyLand
Target Priorities
Builds
-
T0
Mine 0:00.7
-
T1
Teleporter 0:26
Builds
-
T2
Advanced Vehicle Factory 0:01 + 0:04
-
T1
Vehicle Factory 0:05 + 0:04
Built By
-
T2
Advanced Bot Factory 0:05 + 0:03
-
T1
Bot Factory 0:16 + 0:03
-
T2
Unit Cannon 0:05 + 0:03 + 0:03