Maul
Shotgun Tank - Close range. Heavily armored. Attacks land, sea and seabed targets.- HP: 1150
- Build cost: 300 metal
- Maximum range: 50
- Total DPS: 280
Overview
BlueprintStitch
Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.- HP: 50
- Build cost: 250 metal
Overview
Blueprint- Max speed: 10
- Acceleration: 75
- Braking rate: 75
- Turn rate: 180
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
Economy
- Build rate: 30
- Build range: 60
- Fabrication metal consumption: 30 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Blueprint
- Range: 50
- Projectiles per fire: 8
- Firing standard deviation: 8
- Damage: 280 DPS: 8x35 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 240° per second
- Pitch: 40° at 50° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 35
- Splash: 7 damage, radius 6
- Burn damage: 15, radius 2
- Muzzle velocity: 200
- Max velocity: 200
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Mobile
- Structure - Wall
Weapon
Ammo
Target Priorities
Builds
- T0 Mine 0:00.7
- T1 Teleporter 0:26
Builds
- T2 Advanced Armour Foundry 0:06 + 0:04
- T2 Advanced Vehicle Factory 0:06 + 0:04
- T1 Armour Foundry 0:17 + 0:04
- T1 Vehicle Factory 0:20 + 0:04
Built By
- T2 Advanced Bot Factory 0:05 + 0:03
- T1 Bot Factory 0:16 + 0:03
- T2 Unit Cannon 0:05 + 0:02 + 0:02