Metal Extractor
Basic Economy - Produces metal, can only be placed on metal deposits.- HP: 1000
- Build cost: 170 metal
- Build locations: land, water surface
Overview
BlueprintInvestigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
Blueprint- Vision radius: 75
- Underwater vision radius: 75
Recon
- No underwater vision
- Radar radius: 300
- Sonar radius: 300
- Invisibile
Recon
Stealth
- Metal production: 7 / s
Economy
- Base energy consumption: 100 / s
Economy
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
-
T2
Advanced Fab Aircraft
0:03
-
T2
Advanced Fabrication Bot
0:03
-
T2
Advanced Fabrication Ship
0:02
-
T2
Advanced Fabrication Vehicle
0:02
-
T2
Colonel
0:02
-
T1
Fabrication Aircraft
0:18
-
T1
Fabrication Bot
0:24
-
T1
Fabrication Ship
0:12
-
T1
Fabrication Vehicle
0:15
-
T0
Imperial Class Commander
0:05
-
T1
Orbital Fabrication Bot
0:03
-
T0
Quadruped Class Commander
0:05
-
T0
Raptor Class Commander
0:05
-
T0
Tank Class Commander
0:05
Built By
-
T1
Armour Fabricator
0:11
-
T1
Fabrication Flyer
0:15
-
T1
Fabrication Walker
0:16