Scarab
Heavy Turret - High damage. Attacks land, sea and seabed targets.- HP: 2500
- Build cost: 550 metal
- Maximum range: 110
- Total DPS: 300
- Build locations: land, water surface
Overview
BlueprintInvestigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
Blueprint- Vision radius: 130
- Underwater vision radius: 130
Recon
- No underwater vision
- Radar radius: 350
- Sonar radius: 350
- Invisibile
Recon
Stealth
Economy
- Base energy consumption: 100 / s
Economy
- Blueprint
- Range: 110
- Damage: 300 DPS: 300 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 50° per second
- Pitch: 90° at 180° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 300
- Burn damage: 15, radius 2
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
Built By
- T1 Armour Fabricator 0:11
- T1 Fabrication Flyer 0:15
- T1 Fabrication Walker 0:16