Gil-E
Sniper - Long range with high damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 220
- Total DPS: 200.0
Overview
BlueprintARKYD
Basic Radar - Detects a large area for enemy land, sea, and air units.- HP: 1000
- Build cost: 800 metal
Overview
Blueprint- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Max speed: 15
- Acceleration: 15
- Braking rate: 15
- Turn rate: 90
Physics
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Vision radius: 300
- Underwater vision radius: 300
- Orbital vision radius: 600
- Radar radius: 600
- Sonar radius: 600
Recon
Economy
- Base energy consumption: 700 / s
Economy
- Blueprint
- Range: 220
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Bot Factory 0:20 + 0:03
Built By
- T2 Orbital Factory 0:13 + 0:04
- T1 Orbital Launcher 0:26 + 0:03