![](https://cdn.palobby.com/pa/units/air/bomber_adv/bomber_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bomber_adv.png)
Hornet
Tactical Bomber - Long range. High damage tactical missiles. Attacks land and sea targets.- HP: 500
- Build cost: 3200 metal
- Maximum range: 190
- Total DPS: 400.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_scout_bot/l_scout_bot_radar_mode_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_scout_bot_radar_mode.png)
Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Build locations: land
Overview
Blueprint- Max speed: 30
- Acceleration: 40
- Braking rate: 40
- Turn rate: 135
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- No underwater vision
- Radar radius: 300
- Sonar radius: 300
- Invisibile
Recon
Stealth
Economy
- Base energy consumption: 100 / s
Economy
- Blueprint
- Range: 190
- Damage: 400.0 DPS: 1000 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 120° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 20.0
- Max velocity: 160
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & ( Land | Naval )
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
-
T2
Advanced Air Factory 1:11 + 0:02
Built By
-
T1
Armour Fabricator 0:11
-
T1
Fabrication Flyer 0:15
-
T1
Fabrication Walker 0:16