Pelter
Artillery - Medium range for siege and area denial. Attacks land and sea targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 260
- Total DPS: 60.0
- Build locations: land, water surface
Overview
BlueprintRadar Jamming Station
Radar Jammer - Hides allied units from enemy radar in a radius around itself. Consumes power.- HP: 5000
- Build cost: 2000 metal
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Radar jammer radius: 200
Recon
- Weapon energy consumption: 200 / s
Economy
- Base energy consumption: 2000 / s
Economy
- Blueprint
- Range: 260
- Firing standard deviation: 0.25
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Energy consumption: 1000 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 300
- Splash: 300 damage, radius 12
- Full damage splash radius: 2
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall