![](https://cdn.palobby.com/pa/units/land/tactical_missile_launcher/tactical_missile_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tactical_missile_launcher.png)
Catapult
Tactical Missile Launcher - Long range with very heavy damage. Attacks land, sea, and orbital targets.- HP: 1500
- Build cost: 1800 metal
- Maximum range: 240
- Total DPS: 350.0
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/radar_adv/radar_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_radar_adv.png)
Advanced Radar
Advanced Radar - Detects nearby enemy land, sea, and air units.- HP: 1500
- Build cost: 2400 metal
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 300
- Underwater vision radius: 300
- Orbital vision radius: 1200
- Radar radius: 900
- Sonar radius: 900
Recon
Economy
- Base energy consumption: 4000 / s
Economy
- Blueprint
- Range: 240
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 240
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall