![](https://cdn.palobby.com/pa/units/land/assault_bot_adv/assault_bot_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot_adv.png)
Slammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 360
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 587.5
Overview
Blueprint![](https://cdn.palobby.com/pa/units/orbital/orbital_fabrication_bot/orbital_fabrication_bot_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_fabrication_bot.png)
Orbital Fabrication Bot
Orbital Fabricator - Builds orbital satellites, spaceships and TITANS.- HP: 100
- Build cost: 1300 metal
Overview
Blueprint- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 20
- Acceleration: 10
- Braking rate: 10
- Turn rate: 75
Physics
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 250
- Always visible
Recon
Visibility
Economy
- Build rate: 45
- Build range: 30
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1500 / s
- Energy consumption per metal: 33.3
Economy
- Blueprint
- Range: 110
- Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 187.5 DPS: 250 damage every 1.33 seconds (0.75 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T2
Anchor 0:33
-
T3
Ares 11:06
-
T3
Atlas 11:06
-
T3
Helios 11:06
-
T2
Jig 1:28
-
T1
Metal Extractor 0:03
-
T2
Orbital Factory 1:33
-
T1
Teleporter 0:17
-
T3
Zeus 11:06
Builds
-
T2
Advanced Bot Factory 0:11 + 0:03
-
T2
Unit Cannon 0:11 + 0:03 + 0:03
Built By
-
T2
Orbital Factory 0:21 + 0:04
-
T1
Orbital Launcher 0:43 + 0:03