![](https://cdn.palobby.com/pa/units/land/air_defense/air_defense_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_air_defense.png)
Galata Turret
Anti-Air Defense - Equipped with homing missiles. Only attacks air.- HP: 1000
- Build cost: 225 metal
- Maximum range: 150
- Total DPS: 75.0
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/sea/torpedo_launcher_adv/torpedo_launcher_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_torpedo_launcher_adv.png)
Advanced Torpedo Launcher
Torpedo Launcher - Advanced anti-ship defense.- HP: 4000
- Build cost: 1000 metal
- Maximum range: 210
- Total DPS: 500.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 155
- Underwater vision radius: 155
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Radar radius: 210
- Sonar radius: 210
Recon
- Blueprint
- Range: 150
- Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 89° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 210
- Damage: 500.0 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 70.0
- Max velocity: 50
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 50
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Layer Ammo
WaterSurface
LandHorizontal
Target Priorities
-
T2
Advanced Fab Aircraft 0:03
-
T2
Advanced Fabrication Bot 0:02
-
T2
Advanced Fabrication Ship 0:02
-
T2
Advanced Fabrication Vehicle 0:02
-
T1
Fabrication Aircraft 0:25
-
T1
Fabrication Bot 0:22
-
T1
Fabrication Ship 0:22
-
T1
Fabrication Vehicle 0:22
-
T0
Imperial Class Commander 0:07
-
T2
Mend 0:01
-
T0
Quadruped Class Commander 0:07
-
T0
Raptor Class Commander 0:07
-
T0
Tank Class Commander 0:07