![](https://cdn.palobby.com/pa/units/orbital/radar_satellite_adv/radar_satellite_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_radar_satellite_adv.png)
Advanced Radar Satellite
Advanced Radar - Detects a vast area for enemy land, sea, and air units.- HP: 5000
- Build cost: 4800 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/pa/units/orbital/l_orbital_fighter/l_orbital_fighter_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_orbital_fighter.png)
Viper
Orbital Fighter - Fast. Attacks orbital targets only.- HP: 100
- Build cost: 350 metal
- Maximum range: 200
- Total DPS: 28.0
Overview
Blueprint- Max speed: 10
- Acceleration: 10
- Braking rate: 10
- Turn rate: 90
Physics
- Max speed: 65
- Acceleration: 65
- Braking rate: 20
- Turn rate: 200
Physics
- Vision radius: 600
- Underwater vision radius: 600
- Orbital vision radius: 1200
- Radar radius: 1000
- Sonar radius: 1000
- Always visible
Recon
Visibility
- No underwater vision
- Orbital vision radius: 400
Recon
- Base energy consumption: 9000 / s
Economy
Economy
- Blueprint
- Range: 200
- Damage: 28.0 DPS: 40 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 75° at 360° per second
- Pitch: 20° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 300.0
- Max velocity: 300.0
- Collision check: enemies
- Collision response: impact
- Orbital
Weapon
Ammo
Target Priorities
-
T2
Orbital Factory 1:20 + 0:04
Built By
-
T2
Starship Foundry 0:05 + 0:04
-
T1
Starship Projector 0:11 + 0:03