Jaeger

Hover Railgun - Fast. Long range. Can cross water and lava. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 1600
    • Build cost: 1700 metal
    • Maximum range: 250
    • Total DPS: 675.0

Artemis

Railgun Platform - Long range with high damage. Very low rate of fire. Uses energy. Attacks orbital.

    Overview

    Blueprint
    • HP: 350
    • Build cost: 2000 metal
    • Maximum range: 350
    • Total DPS: 60.0

    Physics

    • Max speed: 16
    • Acceleration: 8
    • Braking rate: 6
    • Turn rate: 50
    • Hovers over land, lava and water

    Physics

    • Max speed: 30
    • Acceleration: 10
    • Braking rate: 10
    • Turn rate: 30

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • No underwater vision
    • Orbital vision radius: 650
    • Visibility

    • Always visible

    Economy

    Economy

    • Weapon energy consumption: 200 / s

    Weapon #1

    • Blueprint
    • Range: 250
    • Damage: 375.0 DPS: 750 damage every 2.00 seconds (0.5 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 60° at 45° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 750
    • Splash: 750 damage, radius 5
    • Full damage splash radius: 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2 (x2)

    • Blueprint
    • Range: 110
    • Projectiles per fire: 3
    • Damage: 150 DPS: 3x50 damage every 1.00 seconds (1 shot per second)
    • Yaw: 120° at 60° per second
    • Pitch: 70° at 60° per second
    • Targets: LandHorizontal, WaterSurface, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 50
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon

    • Blueprint
    • Range: 350
    • Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 360° at 40° per second
    • Pitch: 180° at 180° per second
    • Energy consumption: 1000 per shot
    • Targets: Orbital
    • Ammo recharged after 5.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 300
    • Muzzle velocity: 500.0
    • Max velocity: 500.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall