![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/pa/units/land/l_artillery_long/l_artillery_long_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_artillery_long.png)
Gustav
Advanced Artillery - Very accurate. High splash damage. Attacks land, sea and seabed targets.- HP: 5000
- Build cost: 9600 metal
- Maximum range: 400
- Total DPS: 333.33
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/orbital/titan_orbital/titan_orbital_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_orbital.png)
Helios
Invasion Titan - Can link with a teleporter to send units directly to planet surface. Attacks everything.- HP: 13000
- Build cost: 30000 metal
- Maximum range: 140
- Total DPS: 165.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 25
- Acceleration: 25
- Braking rate: 25
- Turn rate: 90
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Weapon energy consumption: 2500 / s
Economy
- Base energy consumption: 1000 / s
Economy
- Blueprint
- Range: 400
- Damage: 333.33 DPS: 5000 damage every 15.00 seconds (0.067 shots per second)
- Yaw: 360° at 10° per second
- Pitch: 60° at 10° per second
- Energy consumption: 37500 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 5000
- Splash: 5000 damage, radius 25
- Muzzle velocity: 100
- Max velocity: 2000
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 140
- Damage: 82.5 DPS: 55 damage every 0.67 seconds (1.5 shots per second)
- Targets: LandHorizontal, WaterSurface, Seafloor, Air, Orbital
- Blueprint
- Type: Beam
- Damage: 55
- Collision check: enemies
- Collision response: impact
- Orbital
- Land - Wall
- Naval
- Structure - Wall
- Wall
- Air