![](https://cdn.palobby.com/pa/units/land/laser_defense_single/laser_defense_single_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_laser_defense_single.png)
Single Laser Defense Tower
Basic Turret - Equipped with direct fire anti-land, and anti-ship defenses.- HP: 350
- Build cost: 225 metal
- Maximum range: 100
- Total DPS: 80
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_anti_nuke_launcher.png)
Anti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 130
- Underwater vision radius: 130
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 4000 / s
- Energy consumption per metal: 66.7
Economy
- Blueprint
- Range: 100
- Damage: 80 DPS: 40 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 90° at 180° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 5000 per shot
- Build time: 1:23
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
-
T2
Advanced Fab Aircraft 0:04
-
T2
Advanced Fabrication Bot 0:05
-
T2
Advanced Fabrication Ship 0:02
-
T2
Advanced Fabrication Vehicle 0:03
-
T2
Colonel 0:02
-
T1
Fabrication Aircraft 0:25
-
T1
Fabrication Bot 0:28
-
T1
Fabrication Ship 0:16
-
T1
Fabrication Vehicle 0:20
-
T0
Imperial Class Commander 0:07
-
T2
Mend 0:03
-
T0
Quadruped Class Commander 0:07
-
T0
Raptor Class Commander 0:07
-
T0
Tank Class Commander 0:07
Built By
-
T2
Advanced Fab Aircraft 3:42
-
T2
Advanced Fabrication Bot 4:26
-
T2
Advanced Fabrication Ship 2:30
-
T2
Advanced Fabrication Vehicle 3:20
-
T2
Colonel 2:30
-
T2
Mend 3:20