Infiltrator
Advanced Stealth Scout - Launches a sneaky spy camera. Invisible to radar. Consumes energy. Can move between planets.- HP: 250
- Build cost: 280 metal
- Maximum range: 300
Overview
BlueprintWard
Mobile Anti-Nuke - Launches a single anti-nuclear missile.- HP: 3000
- Build cost: 8000 metal
- Maximum range: 300
- Total DPS: 0.01
Overview
Blueprint- Max speed: 100
- Acceleration: 300
- Braking rate: 60
- Turn rate: 180
Physics
- Max speed: 10
- Acceleration: 70
- Braking rate: 70
- Turn rate: 60
- Hovers over land, lava and water
Physics
- Vision radius: 300
- Underwater vision radius: 300
- Orbital vision radius: 300
- Mine vision radius: 300
- Radar radius: 400
- Invisibile to radar
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Base energy consumption: 900 / s
Economy
- Weapon metal consumption: 75 / s
Economy
- Blueprint
- Range: 300
- Damage: 0.0 DPS: 0 damage every 15.00 seconds (0.067 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 90° at 3600° per second
- Targets: LandHorizontal, WaterSurface, Air, Underwater
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 0.01 DPS: 1 damage every 100.00 seconds (0.01 shots per second)
- Metal consumption: 7500 per shot
- Targets: Air, Orbital
- Ammo recharged after 100.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
-
T2
Advanced Flyer Foundry
0:05
+ 0:04
Built By
-
T2
Advanced Vehicle Factory
2:57
+ 0:04