![](https://cdn.palobby.com/pa_ex1/units/land/artillery_unit_launcher/artillery_unit_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_artillery_unit_launcher.png)
Lob
Dox Launcher - Builds and fires Dox at nearby targets.- HP: 1000
- Build cost: 1200 metal
- Maximum range: 240
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_anti_nuke_launcher.png)
Anti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
- Weapon metal consumption: 13 / s
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 4000 / s
- Energy consumption per metal: 66.7
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 3.5
- Damage: 0.0 DPS: 0 damage every 0.22 seconds (4.5 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Metal consumption: 50 per shot
- Stored ammo drained after 2.0 seconds (9 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 33.23 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 5000 per shot
- Build time: 1:23
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
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T2
Advanced Fab Aircraft 0:22
-
T2
Advanced Fabrication Bot 0:26
-
T2
Advanced Fabrication Ship 0:15
-
T2
Advanced Fabrication Vehicle 0:20
-
T2
Colonel 0:15
-
T1
Fabrication Aircraft 2:13
-
T1
Fabrication Bot 2:30
-
T1
Fabrication Ship 1:25
-
T1
Fabrication Vehicle 1:49