![](https://cdn.palobby.com/pa/units/orbital/orbital_fabrication_bot/orbital_fabrication_bot_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_fabrication_bot.png)
Orbital Fabrication Bot
Orbital Fabricator - Builds orbital satellites, spaceships and TITANS.- HP: 100
- Build cost: 1300 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/pa/units/sea/l_battleship/l_battleship_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_battleship.png)
Epoch
Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.- HP: 7500
- Build cost: 6000 metal
- Maximum range: 430
- Total DPS: 320.0
Overview
Blueprint- Max speed: 20
- Acceleration: 10
- Braking rate: 10
- Turn rate: 75
Physics
- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 250
- Always visible
Recon
Visibility
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Build rate: 45
- Build range: 30
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1500 / s
- Energy consumption per metal: 33.3
Economy
Economy
- Blueprint
- Range: 400
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 430
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T2
Anchor 0:33
-
T3
Ares 11:06
-
T3
Atlas 11:06
-
T3
Helios 11:06
-
T2
Jig 1:28
-
T1
Metal Extractor 0:03
-
T2
Orbital Factory 1:33
-
T1
Teleporter 0:17
-
T3
Zeus 11:06
Builds
Builds
-
T2
Orbital Factory 0:21 + 0:04
-
T1
Orbital Launcher 0:43 + 0:03
Built By
-
T2
Advanced Ship Foundry 1:32 + 0:06