Omega
Orbital Battleship- Rapid-Fire. Very durable. Heavy damage. Attacks everything.- HP: 4000
- Build cost: 14000 metal
- Maximum range: 150
- Total DPS: 670.0
Overview
BlueprintKraken
Advanced Submarine - Radar stealth with very high damage. Attacks land, sea and undersea targets.- HP: 2100
- Build cost: 1800 metal
- Maximum range: 150
- Total DPS: 1150.0
Overview
Blueprint- Max speed: 15
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 12
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Vision radius: 200
- No underwater vision
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Vision radius: 200
- Underwater vision radius: 200
- Invisibile to radar
Recon
Stealth
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 130 DPS: 2x65 damage every 1.00 seconds (1 shot per second)
- Yaw: 100° at 360° per second
- Pitch: 60° at 360° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 120
- Damage: 150.0 DPS: 300 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 300
- Splash: 300 damage, radius 4
- Full damage splash radius: 1
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1 (x4)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 150
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Firing standard deviation: 30
- Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Orbital Factory 3:53 + 0:04
Built By
- T2 Advanced Naval Factory 0:30 + 0:06