![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.29.0/pa/units/land/l_necromancer/l_necromancer_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.29.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_necromancer.png)
Necromancer
Siege Walker - Spawns Purgers. Can attack land targets only.- HP: 250
- Build cost: 1400 metal
- Maximum range: 180
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_attack_sub/l_attack_sub_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_attack_sub.png)
Akula
Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.- HP: 500
- Build cost: 650 metal
- Maximum range: 130
- Total DPS: 500
Overview
Blueprint- Max speed: 10
- Acceleration: 80
- Braking rate: -1
- Turn rate: 240
- Amphibious
Physics
- Max speed: 18
- Acceleration: 60
- Braking rate: 60
- Turn rate: 140
- Underwater
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Invisibile to radar
Recon
Stealth
- Weapon metal consumption: 35 / s
Economy
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 7
- Firing standard deviation: 360
- Damage: 0.0 DPS: 7x0 damage every 12.00 seconds (0.083 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Metal consumption: 420 per shot
- Targets: LandHorizontal
- Ammo recharged after 12.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 17
- Max velocity: 20
- Collision check: enemies
- Collision response: impact
Weapon
Layer Ammo
AnyLand
- Blueprint
- Range: 130
- Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 10° at 180° per second
- Pitch: 10° at 180° per second
- Stored ammo drained after 1.5 seconds (3 shots)
- Targets: WaterSurface, Underwater, Seafloor
- Ammo recharged after 4.1 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 60.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Walker Foundry 0:28 + 0:03
Built By
-
T2
Advanced Ship Foundry 0:10 + 0:06
-
T1
Ship Foundry 0:32 + 0:03